Interface for buffer that can be drawn.
- Source:
Methods
drawLineLoop(countopt, offsetopt)
Shortcut to gl.drawArrays( gl.LINE_LOOP, offset, count )
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
count |
uint |
<optional> |
the number of vertices to draw (full buffer is used if omited) | |
offset |
uint |
<optional> |
0 | the position in buffer to start from. |
- Source:
drawLines(countopt, offsetopt)
Shortcut to gl.drawArrays( gl.LINES, offset, count )
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
count |
uint |
<optional> |
the number of vertices to draw (full buffer is used if omited) | |
offset |
uint |
<optional> |
0 | the position in buffer to start from. |
- Source:
drawLineStrip(countopt, offsetopt)
Shortcut to gl.drawArrays( gl.LINE_STRIP, offset, count )
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
count |
uint |
<optional> |
the number of vertices to draw (full buffer is used if omited) | |
offset |
uint |
<optional> |
0 | the position in buffer to start from. |
- Source:
drawPoints(countopt, offsetopt)
Shortcut to gl.drawArrays( gl.POINTS, offset, count )
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
count |
uint |
<optional> |
the number of vertices to draw (full buffer is used if omited) | |
offset |
uint |
<optional> |
0 | the position in buffer to start from. |
- Source:
drawTriangleFan(countopt, offsetopt)
Shortcut to gl.drawArrays( gl.TRIANGLE_FAN, offset, count )
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
count |
uint |
<optional> |
the number of vertices to draw (full buffer is used if omited) | |
offset |
uint |
<optional> |
0 | the position in buffer to start from. |
- Source:
drawTriangles(countopt, offsetopt)
Shortcut to gl.drawArrays( gl.TRIANGLES, offset, count )
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
count |
uint |
<optional> |
the number of vertices to draw (full buffer is used if omited) | |
offset |
uint |
<optional> |
0 | the position in buffer to start from. |
- Source:
drawTriangleStrip(countopt, offsetopt)
Shortcut to gl.drawArrays( gl.TRIANGLE_STRIP, offset, count )
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
count |
uint |
<optional> |
the number of vertices to draw (full buffer is used if omited) | |
offset |
uint |
<optional> |
0 | the position in buffer to start from. |
- Source: